Tuesday, June 15, 2010

Exp 3: Final Submission

Image Captures:

The Meeting Space is an intimate area cut into the rock, creating an almost hidden alcove wherein you are completely surrounded by rock or water. The table represents the importance of balance and support, which are slightly more subtle yet vital aspects of power.



As each client travels along/through the bridge they experience changes in space, from the openness of the office, to a narrow tunnel, and to a larger, yet still mostly enclosed meeting space. This reflects the constant change in the nature of power.


Angela Merkel's office shows the focussed and direct nature of her power, jutting off the edge of the cliff and having a view over the ocean.

Miranda Kerr's power, to me, is more of a sense of influence due to her fame, rather than the obvious power of Angela Merkel's. Having grown up in the country, Kerr's office is quite natural - made of wood, the walls representing branches of trees, nestled into the cliff, with a garden on the roof.

Use of Textures:

Valley Map:


(Note: the correct level is in the file z3290739e_levels_33)

(I've noticed that on other computers the landscape may appear as grass rather than red rock. I've copied all the files that are associated with the level, and unfortunately I can't figure out what went wrong.)

Exp 3: SketchUp Model

This is my SketchUp model containing my elevators and dining table:


Plus a little animation:

Some Interesting Bridges

Gateshead Millenium Bridge:


What I like about this bridge is the unusual form and the way it works - rotating on its axis to allow boats underneath.

Millau Bridge:

I love how this bridge is so lightweight, and almost looks as though it isn't strong enough to stay standing.

Monday, June 14, 2010

Exp 3: 2 Draft Screenshots

2 Screenshots of my 2nd environment in Crysis:




Note: The texture for the surface of my valley included part of the following image:

Sunday, May 23, 2010

Exp 3: 36 Textures

I found the inverted versions quite interesting, so I thought I'd upload those as well:


Monday, May 10, 2010

Exp 3: Perspective Drawings

Exp 3: MashUp Article







They transcended their time; outstanding and passionate advocates of human rights. The need to protect and a prodigious capacity to bring about meaningful change allowed them to make a positive difference. With every effort, an impression of magnified ordinariness demonstrates the breadth of their commitment to their ideals. They aren't ruthless power players and have a keen insight into the necessity for certain alliances. To raise awareness and protect the environment is extraordinarily important and the great thing about having people recognize you is you can try to make a positive difference.


http://www.telegraph.co.uk/news/worldnews/europe/germany/6563927/Profile-Angela-Merkel-and-the-talent-of-seeming-ordinary.html

http://www.news.com.au/entertainment/fashion/miranda-kerr-goes-nude-for-rolling-stone-and-koalas/story-e6frfn7i-1225718817487

http://www.artdaily.org/index.asp?int_sec=11&int_new=37428


Exp 3: Sandbox2 Valley


Here is an image of Fortress Canyon in the Blue Mountains, Australia, which I tried to somewhat replicate in Sandbox2. I still haven't quite figured out how to create overhanging rock, and the australian red dirt/rock, but I've tried to get an idea of the shape of the land instead. It isn't a typical valley, but rather a canyon, and a slightly more loose interpretation.

This is an image of another canyon in the Blue Mountains, which further inspired my design in Sandbox2.


Here are some screenshots of my attempts:


There is obviously still a great deal of editing required.

Sunday, May 2, 2010

Exp 2: Final Submission + FileFront link






This last 2 images show the 'ramp'-like landform which joins the two labs, the platform near the water and the block on the right hand side (the last image being the view of the water/landscape from the 'ramp'). The one on the right belongs to Charles Darwin and is sitting within the mountains, reflecting his work on evolution, fossils and wildlife. Stephen Hawking's lab, on the other hand, is more isolated, open to the sky, linking to his theories on cosmology and quantum gravity.
While the labs don't specifically reflect the quote, the overall structure shows the way in which it is not placed in an 'arbitrary manner' but rather wedged strategically within the landform.



Note: I had an issue importing the textures into Crysis, and as a result the colours showed up inverted. Therefore the final result wasn't quite what I intended.



Google 3d Warehouse Link:

http://sketchup.google.com/3dwarehouse/details?mid=93a044ab7729e72a1587cf123ef3643d&prevstart=0

FileFront Link:

http://www.filefront.com/user/saskiadehaan

Exp 2: 36 Textures

Tuesday, April 27, 2010

Exp 2: Erika Kruger - Black Box

An aspect of Erika Kruger's work that I found particularly interesting was the concept of the shadow as threshold. The idea that there is a space, in shadow, that "negates the difference between front and back...bodies and intervening space ('empty space')" is something which I would like to further focus on in the meeting area of my design. Having two distinct spaces that each transform into a common area, is something which I imagine may emphasise a sense of the unknown and mystery, “obscuring what is to come and what has been”. While this idea currently isn’t linked that closely to my model, I’m interested in applying certain aspects of it to my design, particularly in the areas between each laboratory and the meeting space.

(Source: "The Black Box: The Concealed Room", Erika Kruger (2004), Submission for Degree of Master of Design)

Monday, April 26, 2010

Exp 2: Draft Model Crysis Screenshots

Here are 2 screenshots of my draft Crysis Model:


The model was based on the following sketch:

3 Combined Axonometrics

Here are my 3 combined axonometrics:





Electroliquid Aggregation

The whole history of science more frequently begets ignorance, than does the gradual realization that those who know little, positively assert underlying order. Confidence, which may or may not be divinely inspired, will never be solved by science, a certain problem. Events do not happen in an arbitrary manner, and those who know much, reflect that this knowledge is so.


(Charles Darwin and Stephen Hawking)

Tuesday, April 20, 2010

Exp 2 Client Quotes

Nicole Kuepper:

"What started off as a brainstorming session has resulted in the iJET cell concept that uses low-cost and low-temperature processes, such as ink-jet printing and pizza ovens, to manufacture solar cells."

("Thinking outside the square finds light in oven", Sydney Morning Herald, Deborah Smith, 20 Aug 2008, [Accessed online: 20/4/10])

Stephen Hawking:

“The whole history of science has been the gradual realization that events do not happen in an arbitrary manner, but that they reflect a certain underlying order, which may or may not be divinely inspired.”

(http://thinkexist.com/quotes/stephen_hawking/ [Accessed: 20/4/10])

Charles Darwin:

"Ignorance more frequently begets confidence than does knowledge: it is those who know little, and not those who know much, who so positively assert that this or that problem will never be solved by science."


(http://thinkexist.com/quotes/charles_darwin/ [Accessed: 20/4/10])

Exp 2 SketchUp Draft

Here are two images from my draft model (which I have been unable to put in CrysisWars so far):




Exp 2 Draft Axonometrics














Sunday, April 11, 2010

Final SketchUp Model

Link to 3D Warehouse Model:

Final Exp1 Submission

These are some images and sections of my final model:






I played around with the datum and the gallery space in my model, deciding to have a bridge crossing the underground section, which I have left open. The artworks of each artist are suspended away from the bridge so that they may be viewed from different angles as the visitor moves up or down in the space.

The upper space is Ricky Swallow's studio, which consists of a wooden platform within a large, light structure. The outer structure reflects the cloth carving within his work, something which, although solid, doesn't appear so. As the outer space stands out in its surroundings, I've left the inside area quite simple, so that it isn't too busy. As a result, the stairs are somewhat hidden away, blending in with the shell-structure.

The section below is Patricia Piccinini's studio, which has quite an organic form suspended within a hole in the ground. The chosen artwork gives life to a machine, and has very natural, smooth forms, which are reflected within the space. One can move through the space, experiencing it from multiple angles.


Here are my 3 animations: